
I'm a great lover of stealth, so I will be going for a low-chaos, zero-kills, zero-guard-alerts run that will probably see me hitting the quickload key more than WASD. I promise not to spoil it for you! While Psycho Oli, Clumsy Voyeur Martin and Archaeologist Christian will be discovering the game at the same time as you, I will be focusing on what it's like to play through a second time. I have already completed Dishonored, so the first thing I should probably do is promise not to spoil it for you. UPDATE #1: Tom has some spoiler-free tips for tailoring your first playthrough The latest will appear at the bottom so newcomers can read through in order, and we'll update the article strapline and tweet about new additions as we make them. We'll be posting new diary entries from Friday through till Monday. And we hope you'll join in by posting your experiences in the comments.


We're playing on a mixture of consoles and PCs. He's already finished the game and will be attempting a second playthrough on Hard without alerting anyone. He'll be peeling back the layers of intrigue Arkane Studios has painted and sculpted into Dunwall's architecture, history and people. He will be as stealthy as possible, but if Deus Ex was anything to go by then he may occasionally puncture his hard-earned bubble of anonymity by barging into a teetering pile of cardboard boxes.

He may be stealthy, he may be provocative for Oli, the Dishonored playset is a toolbox for inflicting pain and misery. We know you'll be playing at the same time, so we'll make sure each post is headlined in a way that identifies its location in the game and helps you to evade spoilers about things you may not have seen.īut what about our cast of players? First up, Oli Welsh is our psychopath.

For some this will be a world full of sorcery and bloodletting for others it's a living museum of ideas, where every scrap of discarded paper and overheard conversation is a new exhibit and for many others it's a game about crouching behind bushes and staring through keyholes.īut just how far can you push Dishonored? And if you're going into the game with an agenda, how much fun are you likely to have? To answer that question, we've assembled a crack team of role-playing commandos to spend the next few days probing the boundaries of violence, stealth, exploration and endurance. As Dan Whitehead noted in our Dishonored review, the city of Dunwall is a place where the main story takes a back seat to the adventures you define for yourself.
