

It took me 5 hours to complete CARRION, taking extra time to explore all areas accurately.

Very limited graphical options, without even a dedicated resolution selector. May be a stylistic choice, but I call it wasted potential. Many questions remain unanswered without any clue. The lore and story overall feel underwhelming, not elaborated enough upon. The total absence of a map, united with a labyrinthine stage design, makes backtracking for secondary content an obscure and frustrating process.

Enjoyable progression system that constantly opens up new opportunities and ways to deal with obstacles. High-quality art direction: it fully, visscerally conveys the terror, brutality, powerlessness during an alien outbreak. Excellent level design that enables multiple approaches to most encounters, and has enough mechanical variety. A unique twist on a tried-and-true premise fresh and innovative.
